Rikuo Rig, Part 1

Collaborating with another artist on this (he’s modeling and texturing, I’m rigging and animating). I wanted to get an idea of the character’s personality so I watched an episode of Darkstalkers … Anyway, I haven’t gotten to rig in Maya lately and I thought it would be fun to recreate some of his moves from the fighting games. Currently working on skin weights after settling on a joint configuration that I would use in a game engine.

rikuo1

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